[DE]Juice

[DE]Juice



18 Oct

Comment

Tenno, with Abyss of Dagath now live and these changes at your fingertips, I would like to direct you to the official update notes for the final iteration of this content (including more a few late QOL additions, such as cancelling Tidal Surge while in airborne) and use our official ...

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17 Oct

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Tenno,

With the arrival of Abyss of Dagath on October 18th, we would like to help prepare you for the Update with some rough update sizes on each platform:

PC: 0.7 GB
PlayStation 4: 0.87 GB
PlayStation 5: 3.95 GB
Xbox: 2.3 GB
Nintendo Switch: 1.24 GB

Our Nintendo Switch Tenno will notice upon downloading the update from Nintendo, there will be a secondary download of roughly 400 MB within the Warframe launcher due to large sound asset file sizes. This will be investigated during the next Cert build. We apologize for any inconvenience.

Alongside the Update, our Nintendo Switch Tenno will now have the Enhanced Graphics Engine. For more information, be sure to check the “Enhanced Graphics Engine coming to Nintendo Switch with Abyss of Dagath” PSA when the Update launches.

The Hollow Rider arrives tomorrow!


28 Sep

Post

This is but one of our many Dev Workshops for Abyss of Dagath. To see what other changes are coming in this update, check out our other posts here:

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Tenno!

For those of you with an interest in the sea, who wish to use the murky depths to drown your foes, this wo...

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12 Sep

Post

NSW Echoes of Duviri: Hotfix #9

Fixes:

  • Fixed Latron Prime’s Incarnon Mode not benefitting from the Double Tap Mod. 
  • Fixed Clients experiencing loss of function after Host migration in the Undercroft. 
  • Fixed getting stuck as Operator in the Undercroft and being unable to Transference back to your Warframe in the 8th stage of The Duviri Paradox Quest.
  • Fixed the mission select UI in the Zariman elevator incorrectly showing “Halako Perimeter” instead of the intended “Tuvul Commons” for the first mission of The Angels of the Zariman Quest.
    • This was purely a UI issue, Tuvul Commons was always the first mission played regardless of what was indicated in the elevator. 
  • Fixed Madurai’s Power Transfer and Unairu’s Poise not triggering reliably if Client has low frame rate (below 30 FPS). 
  • Fixed being able...
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11 Sep

Comment

Hi Tenno!

After the changes to MK1 Weapons and Flawed Mods were first announced during TennoLive 2023 and in the Abyss of Dagath web news post, we saw some confusion around how these changes will be implemented, so we want to provide some clarification about our plans for the Abyss of Dagath Update.

MK1 Weapons are not being removed from the game, so you don't need to worry about missing out on Mastery. They will be swapped out of the Vor’s Prize Quest for the standard version of the weapons and will remain acquirable via the in-game Market for Credits.

We will cover Flawed Mod and MK1 Weaponry changes in more detail in our September Devstream, a...

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06 Sep

Comment

The script has finished running! If you spent any Platinum on the Dog Days Glyph, there should be a letter from Ordis sitting in your inbox.


05 Sep

Post

Greetings Tenno,

It has come to our attention that the Dog Days Glyph in the market was available for sale for both 1 Credit and 20 Platinum. We have changed this item so it is no longer available for Platinum, and will be running a script to refund any players who purchased it for Platinum (while still allowing you to keep the Glyph).

Tenno will still be able to purchase this item for 1 Credit, should they wish!

We will update this thread once the script has finished running.

Thank you!


21 Aug

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NSW Echoes of Duviri: Hotfix #5

Happy TennoCon week, everyone! The team is buzzing with anticipation for the big day on the 26th and we can’t wait to see you. This Hotfix tackles a couple of things we wanted to get out before Saturday, including the Anku Incarnon changes that were mentioned in last week’s Hotfix. See you soon!

Incarnon Changes & Fixes: 

  • Added clarification to Anku’s Incarnon Form description and function. Now, successful slide attacks grant +3 Range and inflict guaranteed Bleed Status Procs for all attacks for 6s. 
    • Previously, the Anku’s Incarnon form would increase the bias towards Slash damage, but the result was not as impactful as we hoped. Now, this has been replaced with guaranteed Bleed Procs.
    • While making this change, we found that all melee attacks following a Slide Attack were able to maintain the Incarnon buff (instead of just...
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15 Aug

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NSW Echoes of Duviri: Hotfix # 4

Incarnon Genesis Changes:
A little over two weeks have passed since the Gammacor, Angstrum, Boar, and Gorgon Incarnon Geneses became available to earn on the Circuit. This has given you time to put them to work in-mission and share your thoughts with us and much of the feedback we’ve seen has consisted of requests to improve their Incarnon Forms. So today’s Hotfix brings you tweaks to reduce the friction to charging Transmutation and to increase the fluidity between modes. Paired with some other general stat improvements and fixes, take them for another spin and see how they feel!

The changes below apply to the base and variant versions of the weapons. Please note that we’re also reviewing the Anku Incarnon for our next Hotfix.

Gammacor:

  • Charging the Incarnon Transmutation gauge is now twice as fast!
  • Increased the explosion damage of its I...
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03 Aug

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NSW Echoes of Duviri: Hotfix #3

Changes:

  • Temporarily removed the ability to purchase additional Operator/Drifter Appearance Config Slots in Teshin’s Cave, as it would cause players to crash. 
    • This is a quick patch as the real fix requires Code. Players should have this functionality restored with our next Cert build.
    • Note: You are still able to purchase additional Operator/Drifter Appearance Config Slots in your Orbiter or Hubs (Cetus, etc.). 
  • Updated Swooping Miasma Decree’s description to better indicate that players “Gain +x mid-air jumps”, and fixed capitalization. 
  • Updated Incarnon Genesis descriptions to reduce important information being cut off in the Steel Path Circuit Reward selection screen. 

Fixes:

  • Fixed Sevagoth’s Shadow Haze Augment buff applying inc...
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01 Aug

Comment

These issues have been fixed in Echoes of Duviri Hotfix #2. Thank you!


31 Jul

Post

Tenno,

We are seeing an issue where players will lose functionality if they rapidly try to use ciphers during a hacking sequence. This can be avoided by pressing the button or key for a cipher only once.

We are also seeing an issue where some players may lose functionality after accessing the cameras in Break Narmer missions. This can result in Kahl being unable to fully function. Due to the nature of the issue, the Prison Break Murex mission should remain unaffected.

Rest assured we are aware of these issues and are planning to have fixes out as soon as we can. We will update here once we have fixed the issues.

Thank you!

Post

NSW Echoes of Duviri: Hotfix #1

 

Official Drop Tables URL Change: 
The official Warframe drop table URL has been updated. Players who are looking for drop locations of Wisp Prime’s relics or other future content, make sure to update your bookmarks to the following URL: https:/...

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27 Jul

Comment

Hello!

I know the thread this comment comes from is for PC, but we believe this fix will also work for the Steam Deck.

Please give the steps in Glen's comment here a try (you may need to open the post to see the full comment and instructions):

 

Comment

Hi there!

This sounds like it may be your issue, please take a look:


If that isn't your issue or if those steps don't solve your problem, please let me know with another post on this thread.


06 Jul

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NSW The Seven Crimes of Kullervo: Hotfix #5

New End User License Agreement (EULA)
Our EULA has been updated from its last iteration (dated June 27, 2017). Upon downloading today’s hotfix, you will be prompted to read and accept the new EULA via the launcher before launching Warframe. Please thoroughly read the EULA in its entirety before agreeing to it. Learn more here: https:...

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28 Jun

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NSW The Seven Crimes of Kullervo: Hotfix #4

Click here for Known Issues List

Changes:

  • Added caches to the Enigma room at Kullervo’s Hold after successfully completing it.
  • Resources collected from SPROUT in Teshin’s Cave are now affected by Resource Boosters.
  • Updated the objective text for Hidden...
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23 Jun

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NSW The Seven Crimes of Kullervo: Hotfix #3

Click here for Known Issues List

Fixed:

  • Fixed moving in slow motion after interacting with ally slowing effects (like Vauban’s Vortex and/or Zephyr’s Tornado) while Overguard is active.
    • This was particularly prevalent with Rhino (Iron Skin), Frost (with the Icy ...
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Post

PSN The Seven Crimes of Kullervo: Hotfix #3

Click here for Known Issues List

Fixed:

  • Fixed moving in slow motion after interacting with ally slowing effects (like Vauban’s Vortex and/or Zephyr’s Tornado) while Overguard is active.
    • This was particularly prevalent with Rhino (Iron Skin), Frost (with the Icy ...
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Post

PC Only - Upscaling and PSO Caching Options Feedback

We are looking for your feedback on the new experimental Upscaling and PSO Caching features that were introduced on PC in The Seven Crimes of Kullervo.

Upscaling Options Feedback:
We are especially interested in feedback on the visual quality of the game while these options are enabled (e.g. any noticeable “smearing” while playing and other weird visual issues). We are also interested in knowing if the ...

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